OSRS Fletching Calculator
Fletching unlocks run from Headless arrows at 1 to Dragon darts at 95 - 9 methods in between. Members skill.
OSRS Fletching Calculator. 9 Fletching methods are listed below, level 1 (Headless arrows) through 95 (Dragon darts). Adamant darts at 650,000 XP/hr is the best of the 5 rows open at level 70. 12,296,804 XP, 819,787 darts and 19 hrs - the panel above answers those three at 10 hrs a week.
Fletching goal
The damage
Total cost ≈ 49.2M gp
Adamant darts at 650,000 XP/hr is what you can run today; Rune darts at level 81 raises that to 750,000.
Fletching methods and rates
Tap a row to plan on it. 9 Fletching rows, all session averages rather than record ticks.
| Method | Lvl | XP/hr | GP/XP | To goal | Hours |
|---|---|---|---|---|---|
| Headless arrows Feathers onto arrow shafts, 15 per click; usually turns a small profit and carries you all the way to broad arrows at 52. · 1 xp/headless arrow | 1 | 45,000 | +3 | 12,296,804 | 273 hrs |
| Vale Totems Varlamore minigame: carve and decorate totems for Ents; scales from ~100k/hr on willow to ~400k/hr with redwood shields at 92. | 20 | 200,000 | -1.5 | — | 61 hrs |
| Broad arrows Needs Broader Fletching (300 slayer points); the go-to fast method once unlocked, far cheaper per xp than darts. · 10 xp/broad arrow | 52 | 500,000 | -6 | 1,229,681 | 25 hrs |
| Broad bolts cheapest Feather unfinished broad bolts ten at a time; dirt-cheap fast xp behind the same 300-point slayer unlock. · 3 xp/broad bolt | 55 | 400,000 | -1.5 | 4,098,935 | 31 hrs |
| Adamant darts Ten darts per two clicks and never interrupts movement; classic zero-time xp stacked on top of slayer or farm runs. · 15 xp/dart | 67 | 650,000 | -4 | 819,787 | 19 hrs |
| Onyx bolts profit Attach onyx tips to runite bolts; margins swing with GE prices and buy limits, but good flips clear 1M+ gp/hr while training. · 9.4 xp/onyx bolt | 73 | 270,000 | +3 | — | 45 hrs (73+) |
| Rune darts The budget-friendlier dragon dart stand-in from 81; around 750k xp/hr at a fraction of the tip price. · 18.8 xp/dart | 81 | 750,000 | -6 | — | 14 hrs (81+) |
| Magic longbows (stringing) afk String magic longbows (u) with Make-All; one click a minute, and alching or selling the bows keeps it near break-even. · 91.5 xp/bow strung | 85 | 200,000 | +0.5 | — | 49 hrs (85+) |
| Dragon darts fastest The absolute speed cap; sub-4-hour 99s are done on these, but expect to torch over 20 gp for every xp. · 25 xp/dart | 95 | 1,150,000 | -22 | — | 3.7 hrs (95+) |
About training Fletching
Fletching is the classic buyable skill: almost every method is two clicks at a bank, so most players train it passively alongside slayer tasks or farm runs rather than in dedicated sessions. Broad ammo and darts dominate for speed, stringing longbows stays near break-even for lazy sessions, and the 2025 Vale Totems minigame in Varlamore added a scenic semi-active route from level 20. Your budget decides everything, from small profits on gem-tipped bolts to 20+ gp burned per xp on dragon darts.
How this Fletching estimate is built
4,262,873 XP separates level 95 from Fletching 99, out of 13,034,431 total. 3.7 hrs is the gap over 1,150,000 XP/hr on Dragon darts; 170,515 is the same gap over 25 XP per dart. One action every 0.1 seconds: that is what 1,150,000 XP/hr at 25 XP per dart actually requires. Vale Totems reports no countable unit, and features in hours only for that reason. 3 nights at 1.4 hrs a day covers 3.7 hrs of Fletching. 17 hrs from level 1, if you switch at 20/52/55/67/73/81/85/95.
4,262,873 XP: Dragon darts converts it in 3.7 hrs, Rune darts in 5.7 hrs - 53% more clock. The faster row costs more: 93.8M gp against 25.6M gp for the same 4,262,873 XP. Low attention instead: Magic longbows (stringing) at 200,000 XP/hr.
1,150,000 XP/hr is Dragon darts over a session, 1,552,500 on a perfect tick. An hour of Dragon darts burns about 25.3M gp in supplies. 22 GP/XP is dated 16 October 2026 - the next supply update moves it, the rate usually does not.
Fletching, level 95 to 99
4,262,873 XP - 33% of a whole 99 - explained twice. Same target, same 4,262,873 XP; the Fletching rate is the only difference.
| Method | Rate | Actions | Active hours | GP/XP estimate |
|---|---|---|---|---|
| Dragon darts | 1,150,000 XP/hr | 170,515 | 3.7 hrs | -93.8M gp |
| Rune darts | 750,000 XP/hr | 226,749 | 5.7 hrs | -25.6M gp |
Dragon darts saves 2.0 hrs over Rune darts, which is 53% of the slower total.
16 October 2026 is the last Fletching review; Fletching training on the OSRS Wiki carries the method detail. Data sources.
A practical Fletching route
Each of these 3 stages answers one question about Fletching: what to train on, and when to leave it behind.
- 1-40Cut and string basics
Use logs available from your own Woodcutting or buy a small batch; early darts and bows unlock the useful production loops.
- 40-70Choose speed versus margin
Stringing bows is steady, darts are faster at a cost and broad bolts or arrows depend on buy limits.
- 70+Darts, bolts or profitable bows
High-level fletching can be a fast buyable skill, but ammunition margins move with PvM demand and GE volume.
Fletching by goal
What changes the choice
- Fastest: Darts and high-volume ammunition minimize animation time, provided you can buy materials within the limit.
- Low effort: Stringing bows or cutting logs creates longer bank cycles and is easier to combine with another activity.
- Profit: Check finished-item volume and tax; a positive GP/XP row can be impossible to fill at the current buy limit.
Requirements and caveats
- Knife, string, mould and ammunition materials have different buy limits and bank footprints.
- The method table does not assume you gathered logs yourself; gathering time belongs in a combined Woodcutting plan.
- Treating a positive margin as guaranteed when the required volume is larger than the GE buy limit.
- Forgetting to include bowstring or feather costs in the per-action calculation.
3 Fletching switches, reviewed 2026-10-16. Fletching training on the OSRS Wiki.
Fletching FAQ
How many hours is 99 Fletching?
Roughly 17 hours of play, assuming you move to each faster Fletching method as soon as its requirement is met. At two hours a night: 9 sessions.
How many darts do you need for 99 Fletching?
About 170,515 darts at 25 XP each on Dragon darts, from level 95 to 99.
Fastest Fletching method in OSRS?
Dragon darts, from level 95, at about 1,150,000 XP/hr. The absolute speed cap; sub-4-hour 99s are done on these, but expect to torch over 20 gp for every xp.
What is a practical Fletching training route?
1-40: Cut and string basics - Use logs available from your own Woodcutting or buy a small batch; early darts and bows unlock the useful production loops. 40-70: Choose speed versus margin - Stringing bows is steady, darts are faster at a cost and broad bolts or arrows depend on buy limits. 70+: Darts, bolts or profitable bows - High-level fletching can be a fast buyable skill, but ammunition margins move with PvM demand and GE volume.
Which Fletching method pays?
Yes - Headless arrows earns roughly 3 gp per XP, and Onyx bolts earns roughly 3 gp per XP, and Magic longbows (stringing) earns roughly 0.5 gp per XP. All of them are slower than Dragon darts at 1,150,000 XP/hr.
What should I check before choosing a Fletching method?
Knife, string, mould and ammunition materials have different buy limits and bank footprints. The method table does not assume you gathered logs yourself; gathering time belongs in a combined Woodcutting plan. Common mistakes include Treating a positive margin as guaranteed when the required volume is larger than the GE buy limit. Forgetting to include bowstring or feather costs in the per-action calculation.
Is Dragon darts worth it over Rune darts?
2.0 hrs is what Dragon darts saves you over Rune darts across 4,262,873 XP, once level 95 is behind you.
All 24 skill calculators, closest in hours first
Ranked by hours to 99, Fletching lands at 4 of 24. Farming takes 16 hrs, Prayer 17 hrs. Open the hub table: Headless arrows is the only Fletching row that pays, at 3 GP/XP.