OSRS Calculator: How Long Until Your Next 99?

Type your RuneScape name. Get every skill, your closest 99, and a "N nights of grinding" planning estimate you can screenshot and send to your clan.

No login or account credentials. Stats come from public hiscores, and you can enter levels manually instead.

Skill calculators

Every calculator answers the only three questions that matter: how much XP, how many actions, and how many nights.

A complete planning example

The homepage is the starting point for a planning loop, not a single universal score. Enter a public username or a manual level, choose a target and then follow the output to the tool that answers the next decision. This worked example uses the listed Barbarian Fishing rate for Fishing from level 70 to 80, with six hours per week.

XP

Level 80 is 1,986,068 XP and level 70 is 737,627 XP, leaving 1,248,441 XP.

Actions

At 70 XP per leaping fish, ceil(1,248,441 / 70) is 17,835 actions.

Hours

1,248,441 / 65,000 is 19.2 active hours. At six hours per week, that is about 23 calendar days averaged across seven days.

The output is useful because each number has a visible input behind it. Change the method or weekly pace and the actions, hours, nights and ETA should move together.

Choose the tool for the question
QuestionStart hereWhat you get
How long to a skill target?Skill calculatorXP, actions, method rate, hours, weekly pace and ETA.
Which account level comes next?Combat LevelDominant style and the fewest levels to the next combat breakpoint.
Is my drop streak unusual?Dry CalculatorIndependent-roll probability, dry percentile language and a simulator.
Which setup kills faster?DPS CalculatorAccuracy, max hit, DPS and time-to-kill under one target model.
Can an upgrade pay back?Prices + DPSLive quote, tax-adjusted cost, TTK change and a break-even estimate.
How to interpret a training estimate
  1. Start with the target. A level goal becomes an exact XP difference; a “one more night” goal should be expressed as weekly hours so the ETA is honest.
  2. Choose a method you can sustain. A listed XP/hour rate is an estimate of active play. Banking, failed clicks, world hopping, interruptions and supply runs can lower the achieved rate.
  3. Compare the whole row. Fastest XP may cost GP or attention; an AFK method may take longer but fit the schedule that actually gets played.
  4. Recalculate after a change. A new level, method, price or weekly schedule changes the plan. Treat the ETA as a current plan snapshot rather than a guarantee.
Do not trust an estimate outside its assumptions.

Rates can be outdated after a game update, world change or method rework. Boss and market pages also depend on live data and should be checked at the time of the decision.

Sources, privacy and update limits

What is exact

  • OSRS XP thresholds and XP-to-level conversion.
  • Arithmetic for actions derived from the selected XP-per-action value.
  • Arithmetic for hours, weekly pace and the resulting ETA.

What is estimated

  • Community training rates and practical attention level.
  • Profit, supply cost and market values.
  • Boss TTK when movement, phases or mistakes change the fight.

Skill methods and combat notes are cross-checked against the OSRS Wiki; market data comes from OSRS Wiki Real-time Prices. Username import uses public hiscores only and does not require login. See Data Sources and Privacy for the service boundaries. This page was reviewed 16 October 2026.

Dry Calculator

2x past rate on your pet? Get your official verdict - SPOONED, ON RATE, CERTIFIED DRY or GONE TO DUST - then simulate how long the RNG gods would make you wait, and challenge a friend's luck.

Check my luck
Combat Level Calculator

Your combat level, which style carries it, and exactly how many Attack, Strength or Prayer levels stand between you and the next one.

What's my level?
DPS Calculator

Compare gear the honest way - enter your setup and a target's defence to see your max hit, hit chance, damage per second and time to kill.

Compare my DPS
Max Hit Calculator

Melee, ranged or magic - your exact max hit from your levels, gear strength bonus, prayer and potion, updated as you type.

What's my max hit?

Plan XP, actions and time from one place

OSRS Calc is a set of Old School RuneScape planning tools built around one practical question: how much work remains? Load a public username or type a level, and the skill pages turn XP into actions, hours and sessions between the current state and a target. There is no sign-up or spreadsheet to maintain.

The useful output is a connected set of numbers rather than a single best-case rate:

  • XP remaining to your target level, down to the last point
  • How many actions that means - logs, fish, kills, laps or bars
  • Real hours of training at community-average rates
  • Equivalent play nights when your weekly hours are averaged across seven days
  • A calendar ETA based on the method rate and weekly pace you choose

Pick a training method and the plan updates together. An illustrative result panel might show:

How the plan is calculated

The calculation runs in your browser and updates when an input changes:

  1. Load your stats. Enter your RuneScape username to pull real levels from the public hiscores, or type a level or experience value by hand.
  2. Set a target. Tap 99, 92, or type any goal level.
  3. Choose how you play. Slide your weekly hours so the estimate matches your real schedule, not a no-lifer's.
  4. Pick a method. Each row shows experience per hour and the profit or cost per experience.

Change any input and the OSRS calculator recalculates the countdown, the action count and the ETA together. The calendar result is a planning snapshot, because your achieved rate and actual sessions can change.

Skill routes and supporting tools

The 24 skill pages cover routes from Slayer and Farming to Construction and Sailing. Each method table ranks realistic experience per hour alongside its profit or cost per experience:

MethodLvlXP/hrGP/XP
Fly Fishing (Trout & Salmon)2035,0000
Barbarian Fishing4865,0000
Minnows8245,000+7

The supporting tools answer different questions: the Dry Calculator explains a drop streak, while Combat Level shows which stat breakpoint moves the account number next.

What the numbers mean

The arithmetic is transparent, but every output still has a scope:

  • Experience-to-level conversion uses the exact Old School RuneScape formula, accurate to the single point.
  • Training rates are hand-entered comparison assumptions, not a measured global average or tick-perfect record. Read each method note for its unlocks and attention demands.
  • Every method is cross-checked against the OSRS Wiki and current guides. Training GP/XP is a reviewed method snapshot; the Prices tool is the place to check current Grand Exchange quotes.

The numbers on a goal card are generated from the same inputs shown on the page, so the screenshot preserves the plan you reviewed.

See data sources and attribution for references, update limits and third-party services.

OSRS Calculator FAQ

Is OSRS Calc free?

Yes. The tools are free to use with no account, login or paywall. Load a public username or enter a level manually, then start planning a target.

Can I use my real stats?

Yes. A RuneScape username can load levels from the public hiscores. You can also enter a level or XP value by hand; no login credentials are requested.

How accurate are the XP numbers?

Experience-to-level maths uses the OSRS progression formula and is exact. Hourly rates are practical community estimates, so the time result is a planning range rather than a record pace.

Can it show how many actions I need?

Yes. The result converts XP remaining into an approximate count of logs, fish, kills, laps or bars using the selected method's XP per action.

What is a goal card?

A goal card is a screenshot-ready image containing your target, countdown and date. It is useful for a clan chat update or a progress post.

Why does my time to 99 differ from another site?

The estimate depends on your chosen method, weekly hours and the rate snapshot. Change those inputs to compare a fast route with a pace you can actually sustain.

How often are the training rates updated?

Rates are reviewed when a rework, new method or major meta change affects the route. They remain estimates and should be rechecked after a game update.

Where does the training data come from?

The XP curve follows the published game formula. Method notes and combat data are cross-checked against the OSRS Wiki and linked community sources; rates are practical estimates, not tick-perfect records.